Checking with the DH guidelines.
- Check the coordinate frames that you assigned against the DH guidelines.
- Check the structural kinematic parameters you determined against
the DH guidelines.
- Every row in the structural kinematic parameters table should have
one variable while
the other three columns should have an exact numerical
value.
Transformation matrices.
- Write down your transformation matrices. Every matrix should
have a variable
representing the joint angle/position.
Assuming joint angles/positions and drawing the manipulator.
- Assume values for your joint angles/positions.
- Draw the RVM1 robot manipulator (preferably in 3D, on the global
xyz axes) using the
assumed values for the joint angles/positions. Needless
to say, the assumed values for
the joint angles/positions have a great impact on the
ease you will be able to draw the
manipulator.
- Locate the end-effector position. This means you should come
up with the exact coordinate of the end-effector.
Computing the transformation matrices and end-effector position.
- Plug in your assumed joint angles/positions into the transformation
matrices.
- Determine the end-effector position using the transformation matrices.
This involves
multiplying the transformation matrices and [0 0 0 1]'
together. Check your handouts.
Comparing results.
- Check if the coordinates extracted from the drawing is the same as
the one computed
from the transformation matrices.
- If they are the same, you more or less have the correct coordinate
frames and structural kinematic parameters.
Assume another set of joint angles/positions and go through
the check again.
- If they are NOT the same, you have a problem somewhere.
Start by checking your coordinate frames and structural kinematic
parameters.